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Aliasing (Audio)

Audio Aliasing

Distortion occurring when audio frequencies above the Nyquist limit are sampled, producing false lower frequencies.

Audio

Audio Codec

Software that encodes raw audio into a compressed format and decodes it back for playback (e.g. MP3, AAC, FLAC).

Audio

Audio Fingerprint

Acoustic Fingerprinting

A compact digital summary of an audio signal used to identify songs or detect duplicate content.

Audio

Bit Depth (Audio)

Audio Bit Depth

The number of bits in each audio sample, determining the dynamic range and noise floor (e.g. 16-bit, 24-bit).

Audio

Bitrate

比特率(数据速率)

音频或视频流中每秒处理或传输的比特数,直接影响质量和文件大小。更高的比特率意味着更好的质量但更大的文件。

Audio

Channel

声道(音频信号通路)

录音中的单独独立音频数据流。单声道音频有一个通道,立体声有两个(左和右),环绕声系统使用六个或更多通道进行空间音频定位。

Audio

Chorus Effect

Audio Chorus Effect

An effect that duplicates a signal with slight pitch and timing variations to simulate multiple voices or instruments.

Audio

Clipping

削波(音频失真)

当信号超过系统能处理的最大电平时产生的音频失真形式,将波形顶部和底部削平为方波,产生刺耳的声音效果。

Audio

De-esser

Audio De-esser

A specialized compressor targeting sibilant frequencies (4-10 kHz) to reduce harsh 's' and 'sh' sounds in vocals.

Audio

Dithering (Audio)

Audio Dithering

Adding low-level random noise when reducing bit depth to mask quantization distortion and preserve detail.

Audio

Dynamic Range

Audio Dynamic Range

The difference between the quietest and loudest parts of an audio signal, measured in decibels.

Audio

FLAC

Free Lossless Audio Codec

An open-source audio codec that compresses audio without any loss in quality, reducing file sizes by 50-70%.

Audio

Loudness War

The trend of increasing audio loudness in mastering at the expense of dynamic range, countered by LUFS standards.

Audio

Pitch

Audio Pitch

The perceived frequency of a sound, determining how high or low a tone sounds to the listener.

Audio

Sample Rate

采样率(采样频率)

将模拟音频信号转换为数字形式时每秒测量(采样)的次数。采样率决定了可记录的最高频率,直接影响音频保真度。

Audio

Codec

编解码器(编码器-解码器)

压缩(编码)和解压缩(解码)音频、视频或图像数据以减小文件大小同时保持可接受质量的软件或硬件组件。

Audio

Waveform

波形(音频可视化表示)

显示音频信号振幅随时间变化的可视图形,表现为水平时间轴上方和下方的波动线。波形显示提供音频内容的即时视觉概览。

Audio

Equalization

均衡(频率平衡调整)

选择性地提升或衰减音频信号中特定频率范围以塑造音调平衡的过程。均衡器用于音乐制作、现场扩声和消费者音频设备中。

Audio

Noise Reduction

降噪(音频清理)

从音频录音中去除或减少不需要的背景声音(嘶嘶声、嗡嗡声、环境噪声)以提高清晰度和听感质量的过程。

Audio

Fade

淡变(音频音量过渡)

音频音量在指定时间内逐渐增加(淡入)或减少(淡出)的效果,用于创建平滑的过渡、避免突然的开始/结束,以及在曲目之间进行混合。

Audio

Compression (Audio)

Dynamic Range Compression

Reducing the volume difference between the loudest and quietest parts of an audio signal.

Audio

PCM

Pulse-Code Modulation

The standard method of digitally representing analog audio signals by sampling amplitude at regular intervals.

Audio

Mono

Monaural Audio

Audio reproduced through a single channel, where all sound comes from one source.

Audio

Spectrogram

Audio Spectrogram

A visual representation of audio frequencies over time, showing the spectrum of a signal.

Audio

Tempo

Audio Tempo

The speed or pace of an audio track, measured in beats per minute (BPM).

Audio

Reverb

Reverberation

The persistence of sound in a space after the original sound stops, simulated digitally for spatial effects.

Audio

Limiter

Audio Limiter

A compressor with a very high ratio that prevents audio from exceeding a set maximum level.

Audio

Delay

Audio Delay Effect

An effect that records and plays back audio after a set time interval, creating echo and rhythmic repetitions.

Audio

Noise Gate

Audio Noise Gate

A processor that silences audio below a threshold level, eliminating background noise between sounds.

Audio

Sidechain

Sidechain Processing

Using one audio signal to control the processing of another, commonly used to duck music under voiceover.

Audio

LUFS

Loudness Units Full Scale

A standardized loudness measurement reflecting perceived volume, used for broadcast and streaming normalization targets.

Audio

RMS Level

Root Mean Square Level

An average audio level measurement that better represents perceived loudness than peak level readings.

Audio

Peak Level

Audio Peak Level

The highest instantaneous amplitude in an audio signal, used to prevent clipping and set headroom.

Audio

Stereo Imaging

Techniques for widening, narrowing, or repositioning the perceived stereo field of an audio mix.

Audio

Frequency Spectrum

Audio Frequency Spectrum

The range of frequencies present in an audio signal, typically from 20 Hz (bass) to 20 kHz (treble) for human hearing.

Audio

Harmonic Distortion

Total Harmonic Distortion

The presence of frequencies that are integer multiples of the fundamental, sometimes added intentionally for warmth.

Audio

Nyquist Frequency

Half the sample rate, representing the highest frequency that can be accurately captured in digital audio.

Audio

Psychoacoustics

The study of how humans perceive sound, informing audio compression, spatial audio, and loudness standards.

Audio

Crossfade

Audio Crossfade

A smooth transition between two audio clips where one fades out while the other fades in simultaneously.

Audio

Audio Watermark

Audio Watermarking

Embedding imperceptible identifying data into an audio signal for copyright tracking and content identification.

Audio

Spatial Audio

3D sound technology that positions audio sources in virtual space around the listener using HRTF and head tracking.

Audio

Normalization

归一化(音频电平调整)

调整音频录音整体音量的过程,使其最响部分达到标准目标水平,或使感知响度在不同曲目间保持一致。

Audio

Mid-Side Processing

Mid-Side Audio Processing

A technique separating stereo audio into center (mid) and sides signals for independent processing.

Audio

Stereo

Stereophonic Audio

Audio using two independent channels (left and right) to create a sense of spatial width.

Audio